G Manual Date 12/1/97 Release #10. E N E R A L New Features For The Sprint 8 V9.XX Keypad Monitoring This allows for two important improvements. First is the fact that the keypad is much more responsive to touch, no more of those important bib numbers missed. Second is the idea that any key that would be invalid at the time that it is pressed will not be a valid keypress, no more strange characters appearing. ESCAPE Key The '#' key is used as an escape key to allow an easier user interface. For almost all levels, the '#' key will take the user back to the previous screen. In case where it may be easier for the user to start over, the escape key takes the user back to a 'top level'. The user may also escape from a reprint. Select Timer Single Lane Select timing now offers faster and more accurate data entry. The user no longer needs to enter a bib number, press ENTER, and then press a lane finish to record a select time. Just type in the bib number and press ENTER, as soon as the ENTER button is pressed the select time is recorded and immediately prints the results. Select Timer Multi Lane The Sprint 8 now offers select timing for multi lanes. Functions just the same as single lane except the user must enter the lane that the runner is going to cross the finish. Bib Matching In Road Race the first bib number entered is matched to the first finish for that lane. In Track the first bib number entered for a lane is the number that will stay with that lane number. Saving Race DATA Now, it the user runs a Track race and then wants to run a Road Race the race times stored for Track will not be overwritten, and visa versa. Printer Cache Previously, the printer only buffered 1 line worth of data. Now, the printer data is double buffered and up to 7 lines worth of data are buffered by the Sprint 8 and one more line buffered in the printer, hence eliminating the chance of missing a printed time. Road Race Complete Now the user can end a race by pressing STOP CLOCK rather than turning the Sprint 8 off. This will take the user back to the Main Menu where the race can be transmitted or reprinted. ( Just like in a Track Race ). Road Race Format Options Road Race format options such as lane type, timer type, etc. are saved in NVRAM until the user chooses to overwrite them. This in itself will save you time by cutting down the amount of questions asked after the initial setup. Timing Accuracy Lane inputs are sampled every .004 seconds. This sampling rate increases the accuracy of the timer nearly 100% over earlier Sprint 8 models. Set Clock Option Previously on earlier versions when the last digit of the seconds was entered the clock would start. Now the race does no start until one of the lane inputs are pressed. Memory Check The memory is now monitored, giving the user accurate information on the amount left, and removing the possibility of corrupted data. An 'M' will appear in the upper left-hand corner of the screen to let you know that you are close to the end of memory. Expanded Memory The Sprint 8 now has expanded memory to hold approximately 7000 times. This comes in handy when you have a large Road Race, or a large Track Meet. THE KEYPAD Red Function Keys ON/OFF Turns the Sprint 8 on for use or off for storage. This button is recessed to prohibit an accidental power down. Always store the timer with the power off. If you are storing the timer for more than 30 days remove the batteries, including the Lithium Cell. The LC battery will only hold the Memory for 15-20 days without the batteries installed. Stop Clock Stops the clock when an event is done. This key must be pressed before using PRINT RECALL or going on to the next event. False Start Stops the clock when a false start occurs. The LCD clears the running time and the clock is reset to zero. In Road Running, this key can be used on single starts only, not on multiple start waves. Also if a finish has been recorded, the false start will not work. Print Recall Reprints the results, with the option to print split times or finish times, at the end of a track event or a Road Race. Results can be reprinted as many times as needed. Invalid numbers/runners may be deleted at this point. Printer ON/OFF Turns the printer off if no print out is needed, or if the Sprint 8 runs out of paper. The printer can only be turned off during a timing event. Also you may use the Printer ON\OFF to shut the printer off while it is printing a report. The printer is on every time you turn the Sprint 8 ON. This feature may be used if battery conservation is required. Blue Function Keys Lane 1 Registers lane #1 finishes if a finish button is connected to the Sprint 8. Also record splits for lane 1. This key is used frequently in Road Racing. Paper Advance Moves the paper through the printer one line at a time for loading and for easier reading. Start Clock Starts the clock if no finish button or transducer is used. Also finishes on Lane #1 if a finish button is connected. Have all the same features as the Lane 1 key. New Event Starts each new event in a Track meet. New Lap / Unselect For track- returns the place counter to 1. When recording splits, this function key makes it easier to see where each lap started on the printout. Press this key before the first runner crosses the finish for the final time. When Print Recall reprints the event, the printer will print only the last lap times ( the finish times ). Yellow Data Entry Keys Enter Enters runner bib numbers or distance for an event after the correct numbers have been entered. You do not have to use this key when responding to menu choices. DEL Deletes a typing error in numeric data if pressed before data is entered using the Enter key. Numeric Keys (0-9) Enters numbers and choices indicated by numbers # The pound key is used as an Escape key. You can move around in the menu selections if you have entered a selection incorrectly just press the # key and you will move back one step. This will also stop reprints after the race. Finish Buttons Any individual finish button can be used alone as a single finish or for any lane up to eight lanes. All finish buttons are interchangeable. The finish buttons are plugged in on the right and left sides and across the foot of the Sprint 8. The single finish or lane 1 is the first connector on the right side; lanes 2-7 are across the foot of the Sprint 8 starting on the right; and lane 8 is on the left side. Single Finish or Paired Finish Single or paired finish buttons are normally used for cross country or road running. They allow one person to enter runner numbers on the keypad of the Sprint 8 while another person registers finishes on the finish button. The Sprint 8 can be used to time races without finish buttons by using the Lane 1 function key to register starts and finishes. The Lane 1 key registers all times in lane 1. Multiple Lane Finishes Plug in as many finish buttons across the bottom of the Sprint 8 as needed for the lanes in a track event up to eight lanes. This configuration allows one person or a transducer to start the event while individual lane finishes are registered at the finish line on the lane finish buttons. Up to eight finish buttons can be used for road racing, one for each finish chute in a multi lane event. Starting the Sprint 8 Clock A race is started by pushing the START key, by pushing only one of the finish buttons, or by firing a start gun to activate a transducer. Once the clock has started, the running time is displayed on the top line of the LCD. Synchronized Starts For a synchronized 3-button start, three finish buttons are pressed at the same time at the start of the race. The Sprint 8 automatically picks the middle time as the overall start time. This compensates for the fast or slow reaction time of the timing people, and produces a more accurate time. False Starts When a false start occurs, Press the FALSE START key, clearing the false start time. the Sprint 8 is immediately ready for another start. The FALSE START key will not operate if you have any finish times. Transducer The transducer allows the Sprint 8 timer to be started by the sound of a start gun being fired. To start the sprint 8 with a transducer: * To start the clock, turn the transducer switch to the "ON" position * Plug the transducer adapter into lane 1. Plug the lane 1 finish button into the adapter. Plug in the other finish buttons as needed. * Strap the transducer to the starter's wrist. * Turn the sprint 8 on and respond to the menu inquiries ( see Starting a Track Meet ) until the race is ready to start. * Trigger the transducer's internal microphone with the start gun. * Turn the transducer switch to the "OFF" position after the race begins. Transducers are very sensitive. A loud shout or other sound after the race has started can record a finish, if the transducer is left on. If a Finish is recorded, the false finish is deleted as an invalid time ( see Finish Times, Deleting Invalid Times ). If a false start occurs, press the FALSE START to clear the start. The transducer is powered with an easily replaceable, 9-volt battery. The ON/OFF power switch on the transducer will save battery, but ALWAYS TEST THE TRANSDUCER BEFORE THE TRACK MEET BEGINS. To test the transducer, plug the transducer adapter into Lane 1 and turn on the power switch as above. In any race, start the clock with a loud clap. If the transducer does not start the clock: * Check that the power switch is ON. The Red light should turn on. * Check/replace transducer battery. * Check cable and adapter connections to sprint 8. * Adjust the sensitivity ( see Transducer Guidelines ). If the transducer is to be stored for a long period of time, remove the battery. T R A C K Starting a Track Meet The Sprint 8 makes timing lane and non- lane track events easy. With easy to follow menu selections, events can be set up and started very rapidly. The Sprint 8's ability to time up to eight lanes simultaneously and register the finishes for each of those lanes, eliminates the need for "pickers" and minimizes the number of people needed to conduct a meet. To start timing a track meet: Press ON/OFF to start the timer. This is the initial screen upon start-up. The scrolling numbers show you the timer is working. This tells you how much memory you have left. This is the Main Menu. Press 1; do not press ENTER Press 1 to time a race; do not press ENTER Press 1 for a NEW MEET; do not press ENTER The New Event menu appears. This menu is used for each new event entered in the meet. Press the NEW EVENT function key to start a new event. Press 1 to choose a non-lane event; 2 to chose an event in which runners finish in their lanes; do not press ENTER Enter the distance (i.e., for the 100 Meters, enter 100); press ENTER The Sprint 8 is now ready to start timing the event. The event is started by pressing the START CLOCK function key, LANE 1 function key, any one of the finish buttons 1-8, or with a start gun and a transducer. The upper case "P" in the lower right corner indicates that the printer is on. To turn the printer off, press the PRINTER ON/OFF key. You will see the "P" disappear. When there is no "P" present the printer will not print the times, but all times will be saved in memory so you can reprint the data. The data is also transmitted. If the event is to be started using a finish button, a "common start" can be achieved by having three finish button operators press their buttons to start the race. The Sprint 8 will drop the fastest and slowest starts; the middle time is used by the Sprint 8 as the common start time. Entering Bib Numbers Runner bib numbers must be entered in the Sprint 8 for them to appear on the printout along with the finish times. They must also be entered if they are to be transmitted to a computer. Bib numbers are printed when the results of an event are reprinted ( see Reprinting results). Non-lane Finish Bib numbers are entered in finish order while the running clock is on the screen, before pressing the STOP CLOCK function key. Then, using the Sprint 8's REPRINT function, the bib numbers print along with the finish times. Type in the bib number ( 1 to 999); press ENTER Lane Finish Runner bib numbers can be entered by lane at any time before, during, or after a race, as long as the words LN (lane) and BIB are displayed on the screen. Type in the lane number ( 1 to 8 ); do not press ENTER. Type in the bib number ( 1 to 999 ); press ENTER. Use the REPRINT function to print the bib numbers, corresponding lane numbers, and finish times. Finish Times Entering Finishes Finishes are recorded by a timing person pressing a finish button, LANE 1 function key or START CLOCK function key, as a runner crosses the finish line. Each finish time will be printed on the tape. For a lane event, the words LN (lane) and BIB are displayed with the running time on the LCD. Lane and bib numbers can be entered at any time, before, during, or after, if desired; bib numbers are optional ( see Entering Bib Numbers ). In a non-lane event, the runner's time and place will also appear on the bottom line of the LCD. Bib numbers can be entered in finish order while the running clock is displayed on the screen. Deleting Invalid Times Invalid times, entered by someone pressing the finish button twice or at the wrong time, can be easily corrected. For example, if out of the four that finish, the second and fourth were invalid, they would be corrected as follows: Press STOP CLOCK; do not press enter. Press 2 and ENTER; press 4 and ENTER. Press PRINT RECALL function key. Press 1; do not press ENTER. The event is reprinted with the invalid time left blank. The New Events menu reappears. You can stop the printing at any time by pressing the # key. If only the second time was removed and reprinted, and the last time was still invalid, remove the invalid time by entering it as above using the original place number (4 not 3). Reprint the times. Recording Splits or Laps Splits or lap times are easily entered, making the Sprint 8 an effective tool for training as well as timing lap events. Splits or laps are recorded by individual finish buttons assigned to each runner. Each runner's finish button is pressed as he/she crosses the mark where splits are taken, recording the split or lap time. When all racers have begun their last lap, the Sprint 8 operator presses the NEW LAP/UNSELECT function key. This key causes the PLACE counter to be reset to 1; the placing for the actual finish can now be recorded. To time splits or laps while the race clock is running: Press the assigned lane finish button for the racer as he/she crosses the split mark of finish line. This is done for all racers, in all lanes. When recording splits the reprint function, for an event will not correlate a bib with the place, lane, or time. When reprinting for the whole meet the bibs will be printed, but only in the order that they were entered. Press NEW LAP/UNSELECT function key before the end of the last lap, resetting the PLACE counter to one. Record of finishes. TimeTech PL L TIME 1 2 00:10.08 2 3 00:10.43 3 1 00:12.24 4 2 00:19.58 5 3 00:19.87 6 1 00:20.00 1 3 00:26.92 2 1 00:27.00 3 2 00:27.61 On the example tape above, the split times for the racers in lanes 1, 2 and 3 are printed in place order. Places 4, 5, and 6 show the second lap split times for the same three racers. Before the end of the last lap, the Sprint 8 operator resets the PLACE counter to one by pressing the NEW LAP/UNSELECT key. The runners' finish times are then printed in actual finish order. To print splits at the end of the event: Press STOP CLOCK. Press PRINT RECALL function key. Press 2; do not press ENTER. SPLITS Time Split Lane # 1 00:12.24 00:20.00 0:07.76 00:27.00 0:07.00 Lane # 2 00:10.08 00:19.58 0:09.50 00:27.61 0:08.03 Lane # 3 00:10.43 00:19.87 0:09.44 00:26.92 0:07.05 Split times are printed for each lane and the New Event menu is displayed. To reprint the finish times for the racers in Place order: Press PRINT RECALL function key. Press 1; do not press ENTER. TimeTech PL BIB L TIME 1 3 00:26.92 2 1 00:27.00 3 2 00:27.61 The racers' finish times are printed, in Place order. To stop the print out press the # key. Reprinting Results Reprinting an Event Before a new event is started, the last event's results can be reprinted as many times as needed. After the race is completed, an event is reprinted as follows. Bib # will correlate to finish, lane, and place only when split timing has not been used. Press STOP CLOCK. Press PRINT RECALL. Press 1 to reprint the last event's finish times; press 2 to reprint splits; do not press ENTER. If both finish times and splits are to be reprinted, press 1, then press PRINT RECALL again, and then press 2; do not press ENTER. The places, bib numbers, lanes, and times are printed. the screen returns to the New Event menu. To stop the printer press the # key. Splits or finishes can be reprinted as many times as needed by continuing to press PRINT RECALL function key. Reprinting a Meet The results of all events for an entire track meet are held in memory in the Sprint 8, even if the timer has been turned off. When turned on again, the results of the last track meet can be printed as long as a new meet has not been selected or a Road Running event started. To reprint the results of all event for an entire meet, choose the REPRINT option on the first track submenu. You can turn the Sprint 8 off or use the # key to move backwards until you come to the following submenu. Press 3; do not press ENTER. Enter the Event number you wish to start printing at. If you want the entire meet then enter a 1. If you wish to only print from event # 5 then enter a 5. All events will be printed from the event START #. To stop printing while reprinting an entire meet, press the # key. The printer will stop and the Main Menu will appear. Keep in mind that the printer has memory so it will not stop immediately upon pressing the # key. Bib # will not match up with place, lane or time if splits occurred during a particular event. Bib # will be printed in order of entry if a split time has occurred. Transmitting To a PC The Sprint 8 can send times and runner numbers to a personal computer either during or after an event, also at the end of the meet to transmit all times. Transmitting During an Event The Sprint 8 automatically "transmits" all times and runner bib numbers whether or not there is a computer connected to receive the information. Times are transmitted instantly, on a real time basis, as the Sprint 8 records them. Times are also stored in the timer's memory, so they can be transmitted after the meet if necessary. Transmit times and runner bib numbers to a PC during an Event as follows Prepare the personal computer to receive times ( see track meet software manual ). Plug a Sprint 8 serial cable into the serial port on the upper left side of the timer ( see Sprint 8 Race timer ). Connect the timer to the RS232 serial port of a PC using the proper connector. Turn on the Sprint 8 and time the track meet events as usual ( see starting a Track Meet ). All information is automatically transmitted to the PC as it is entered. Transmitting After a Meet All information for a meet can be transmitted to a PC after the meet is completed even if the Sprint 8 has been turned off. Transmit information after a meet as follows. Turn the power off while moving the timer to the PC. Prepare the PC to receive times ( see track meet software manual ). Plug a Sprint 8 Serial cable into the Serial port of the timer. Connect the timer to the RS232 serial port of a PC using the appropriate cable. Press on/off function key to turn the Sprint 8 on. Press 1; do no press ENTER Press 2 and ENTER Times are transmitted to the PC in seconds. If only a few times are being transmitted, the NOW TRANSMITTING display may be so rapid that it will not seem to appear. After the data has been transmitted, the screen returns to the Main Menu. Check that all times have been received correctly by the personal computer ( see track meet software manual ). Turn off timer with the ON/OFF function key. NOTE: When transmitting data after a race, the PC must be set to receive before the Sprint 8 transmits, if you don't some of the times may not get sent. The Sprint 8 will do a total memory dump without being prompted by the PC. If, after the track meet, information needs to be transmitted again, turn the Sprint 8 off and go through the transmit procedure again. Track meet data will remain stored in the timer until the NEW MEET option is selected, or a Road Race is started. R R A O C A I D N G Selecting Road Race Format Small Races - Less than 100 Racers If the race has less than 100 racers who will be crossing the finish line sporadically, use a single lane finish. Enter bib numbers directly into the Sprint 8. Average Races - More than 100 Racers For more than 100 racers use a multi lane format, even if it will be a one lane finish. Use this format so the select bib option can be utilized, where only select bib numbers are entered in the Sprint 8. The complete list of bib numbers is entered in the personal computer. Extra High Density Races If more than 60 racers per minute will be crossing the finish line for an extended time, use the multi-lane, limit times format. It takes the printer about 1.5 seconds to print each finish time; this mode keeps the printer from getting backed up. The sprint 8 will print select times only; it will store, and transmit all times. All times can be reprinted later from memory (see Reprinting Results ). Critical Finish Lines For the fastest, most accurate results possible, place one Sprint 8 at each finish lane to record select runner numbers. Use an additional Sprint 8 to do the Actual race timing. Race software will coordinate the select times and actual race times. Barcode for Extra Speed If a race has more than 200 runners, it is recommended that a barcode reader be used to enter bib numbers into the personal computer to speed up results. TimeTech resells a barcode reader for this purpose; ask about the Tiny 101. Timing a Road Race Press ON/OFF function key to turn on the timer. Startup Screen. The rolling numbers show the timer is working. This states the amount of memory left. Press 2; do not press ENTER. Press 1;do not press ENTER. Press 2 to transmit your previous race data to a PC. Press 3 to reprint your previous race data. Press 1 to begin a new race; do not press ENTER. Press 2 if the same race is being resumed. This menu option will only appear if you have turned off the Sprint 8 during the last Road Race. You can resume a previous race with the clock running, if you have turned the Sprint 8 off to conserve battery power. This menu option will not appear if you have pressed the STOP CLOCK function key to end a race, or if the data in the Sprint 8 has been corrupted. The amount of memory will be display again for about 2.5 seconds. Press 1 if you want to delete any previous race data. Press 2 if you want to retain any previous race data. This can be Track data, and Road Race data. Press 1 to use the same format as the last race ( this option reduces the number of questions asked every time you run a race, especially if you run the same type of race every time ). Press 2 if you want to set up for a different race format. This menu option will not be displayed if you are starting a new race, continuing the same race, have not yet run a race, or if the data has been corrupted. Press the number corresponding to the decimal place wanted for printed times. This selection only affects the printout, not the times recorded or sent to the personal computer. Most races use option 2. Press 2; do not press ENTER. The different options would give you the following printed times: Option 1 Seconds - HH:MM:SS Option 2 Tens - HH:MM:SS:T Option 3 Hundreds - HH:MM:SS:TH Type the number of start waves ( 1 to 99 ); press ENTER. Up to 99 different start times can be entered. If all runners start at once, enter 1. The number of start waves entered will be the number of times that will be recorded as start times. For example, "2" start waves are entered, the first two times recorded will be start times; all subsequent times will be finish times. All starts must begin before anyone finishes. Press 1 for a multi-lane race format; do not press ENTER. Press 2 for a single lane race format; do not press ENTER. Press 1 for regular timing; do not press ENTER. Press 2 for select timing; do not press ENTER. Regular Timing: In regular timing mode, finish times are registered by pressing external finish buttons or the LANE 1 function key. The Sprint 8 allows the choice of single or multi-lane times. In single lane mode the user may enter bib numbers in the order of finish at any time during the race. When the race is reprinted any corrections that have to be made to finish place will be printed correctly. This is recommended for small races ( up to 100 runners ) or larger races without a heavy concentration of runners crossing the finish. In the multi-lane mode, the lane and bib numbers are entered. The timer automatically matches up the first time with the first runner number when the race is reprinted. Select Timing: Select timing is used alone, or in conjunction with another Sprint 8 to record the actual times or to function as a timing check for the actual race timer. One timer can do both select and overall times, but if you have a large race it would pay off to have one timer collecting overall times and one collecting select times. This mode is recommended for large, multi-lane races with a heavy concentration at the finish line. In this mode select numbers are entered as the runner crosses the finish line. When ENTER is pressed after keying in the runner number, a select time is recorded. ( see Entering Select Numbers ). Press 1 or 2 as needed; do not press ENTER. The fast print mode prints out finish times as the runners finish and prints out bib numbers as they are entered. The Sprint 8 will make any place corrections during a reprint. The match bibs mode prints after it receives both the finish time and the bib number. The sprint 8 will store both times and bibs in memory and only print when there is a match for lane, bib, and time. This screen allows verification of selections entered to this point. Select "1" for "YES" if the new race single lane entries are correct. Select "2" if "NO," the information is not correct and the screen will revert to the Main Menu. At any time during entry you can press the # function key to move back through the menu options to make changes. Press 1 to start the clock at zero; do not press ENTER. Press 2 to Enter the elapsed time since the race began ( see Set Time Option below ). Start At 00:00 Option: The timing screen appears. The top line displays the running time with the zeroes at the top right holding the place for bib # to be entered. The bottom line displays the time of the last finisher with the number to the left of the "P" showing the total number of finishers. Note: An asterisk will appear in the upper left corner of the LCD when the battery power is low. Shown below. An 'M' will show when low on memory. Set Time Option: Option 2 is used to set the clock if the race began at an earlier time. The Sprint 8 is set with the number of hours, minutes, and seconds that have elapsed since the race started. The Sprint 8 immediately goes to the timing screen and awaits the press of the Lane 1 function key or any one of the buttons to start the clock at your pre-determined start time. Type in elapsed hours ( using two digits ), minutes, and seconds; do not press ENTER. The time will not start running until the operator presses the Lane 1 function key or one of the Finish buttons. Starting the Race With the timing screen showing on the LCD, the Sprint 8 is ready to start timing the race. The event is started by pressing the START CLOCK function key, pressing the LANE 1 Function key or finish button, or with a start gun and transducer. The running clock will be displayed on the top row of the timing screen and the last time registered will appear on the bottom row of the display screen ( it should begin at zero ). The printer, if left on, will print the start time ( it should be zeroes ), with an "S", for start, in the left margin. One start time has also been entered into memory. If the race is long, power can be saved by pressing the timer ON/OFF key. When racers approach the finish, turn the power on and continue timing the race by choosing the SAME RACE option. The race clock continues to run even when the power is off. DO NOT press the STOP CLOCK function key in less you wish to end the race. If the STOP CLOCK function key is pressed the user will be returned to the Main Menu and the current race will be ended. Entering Runner Numbers Runner bib numbers are entered in the timer as each runner crosses the finish or just after the finish. At times, the timer operator can see the runner's bib number as he/she nears the finish and can enter it before the runner crosses the finish and before the finish button is pressed. This is not always possible, however, so the Sprint 8 allows the operator to register finish times, then go back and enter bib numbers. This only works with the regular timer select mode if the user enters a bib and press ENTER a time will be registered for that runner as a select time. It does not matter when the bib number is entered, in regular timer, as long as the finish and the bib number are entered in the same order. The Sprint 8 will assume that the first finish time registered corresponds to the first bib number, the second to the second, etc. Single Lane, Fast Print This mode is generally used when the race is small and it is expected that two or three racers may cross the finish line together. The operator may not have time to enter each runner's bib number and finish time, and will want to record the finish times of each and then go back and enter the corresponding bib numbers. Using Fast Print will cause the printer to print all the finish place and times. The bib numbers entered will also print, but not adjacent to the places and time of that finisher. Register a runner's finish by pressing the Lane 1 function key or the finish button. Enter the runner's bib number (e.g., 123 ) on the keypad; press ENTER. The display will show the clock running and the bib number entered on the top line, and that runner's finish time and the total number of finishers on the bottom line. The printer will print the Place 1 finish time and place 1 bib number, 0123, right below it. TimeTech Road Race S0 00:00:00.0 1 1 00:35:06.2 1 L1 B 0123 If bib numbers are entered after the race through the personal computer or with the bar code reader, they do not need to be entered as the race progresses. Remember, however, that the bib numbers entered through a computer or bar code reader must be entered in the same finish order as the times entered. The operator will not always have the opportunity to enter a finish or a bib number, especially if there are two or more runners finishing quite close to each other. In this instance, the times or the runners are entered and the bib numbers are entered later. Press Lane 1 or the finish button quickly to register the finish times of a group of runners. As an example, press the finish button three times to register three finishes. The display shows the running clock, the last bib number entered, the last finish time ( which was just recorded ) and the total number of racers to have crossed the finish line. The printer will print three additional times and places. TimeTech Road Race S0 00:00:00.0 1 1 00:35:06.2 1 L1 B 0123 2 1 00:35:09.0 3 1 00:35:10.1 4 1 00:35:11.1 Enter the bib numbers for the runners whose times were entered; press ENTER after each number. For example, three bib numbers would be 145, 174, and 155. The timer prints out bib numbers and the corresponding Place number. TimeTech Road Race S0 00:00:00.0 1 1 00:35:06.2 1 L1 B 0123 2 1 00:35:09.0 3 1 00:35:10.1 4 1 00:35:11.1 2 L1 B 0145 3 L1 B 0174 4 L1 B 0155 Bib numbers can be entered at any time. Make sure bib numbers are entered in the order they cross the finish. The finish times are recorded as the finish button is pressed and do not need the corresponding bib numbers to be printed. If a mistake is made when typing a bib number, use DEL function key to make correction before pressing ENTER. Once entered, the bib number can not be corrected. A note should be made on the printed tape that the bib number is an error. If the Sprint 8 is connected to a PC, each time a finish time and bib number are recorded by the timer, they are transmitted to the computer. Single Lane, Match Print In some races, the runners can be expected to finish in a wide spread, The Single Lane, Match Print mode provides an easy to read printout with the bib numbers and times matched. The race is started and run as in the Single Lane, Fast Print race. The display screen shows the running time, the last time registered, and how many times have been entered. When the finish button is pressed as runners cross the finish line, times are stored but nothing is printed until the corresponding bib numbers are entered. Again, be sure the bib numbers are entered in the order that runners finish. The bib number of a runner about to cross the finish can be entered if there is time, but nothing will print until the finish button is pressed. TimeTech Road Race S0 00:00:00.0 1 L1 B 0123 1 1 00:30:04.2 2 L1 B 0145 2 1 00:30:08.0 3 L1 B 0189 3 1 00:30:09.7 4 L1 B 0132 4 1 00:30:11.0 Bandits Occasionally an unregistered runner ( a "bandit" ) will cross the finish and his/her time will be registered with the finish button. To identify the bandit's time, enter "0" as the bib number. Entering Select Numbers Select numbers are the bib numbers and finish times of "selected" individual runners crossing the finish line in a designated lane. The Sprint 8 allows the operator to enter as many select numbers as needed. In Select mode you can also gather overall times just as in regular timing. Select Timing Mode The Select Timing Mode is normally used in high density; multi-chute races where large groups of runners are expected to cross the finish at once. A Sprint 8 timer can be used to time selects in each lane individually, or in multi lane selects the operator can gather selects for all 8 lanes. The operator will be required to enter a lane number if timing a multi lane event; a single lane event will be set to the lane that the user specifies. The user must also type in a bib number remembering not to press ENTER until the moment when the racer crosses the finish. The most effective way to record selects in a multi lane race is to have one Sprint 8 for each lane collecting select times, and another Sprint 8 timer to time the overall race. The select times from each lane are transmitted to a personal computer ( if connected ) and race officials can compare the actual times of the finishers with the selects to verify that the times are correct. Using this mode, the operator for the lane timer enters that lane's number only once during the select setup in the opening menu for single lane races. If you are using one Sprint 8 to time multi lanes, the operator will be required to enter the lane of the runner, and a bib to record the select time. The runner's bib is typed in before the runner crosses the finish line. When the runner crosses the line, the operator presses the ENTER function key to record the select time for that runner. To record overall times while in the select timing mode. Simply press the finish button for the lane that the runner is finishing in. To be effective in doing this there needs to be one person with the Sprint 8 recording select times by entering the bib number and pressing the ENTER function key when the racer crosses the line, and one person at each finish lane pressing the finish button to give the overall finish times. The Sprint 8 will print the finish time and place for that runner. Note: In select timing you can not enter a bib number for a finisher, only for a select time. If you wish to enter bib numbers for each racer use the regular timer function. To enter Select numbers in the select timing mode: Set the race information ( see Timing a Road Race ). Press 2; do not press ENTER. If you are using one Sprint 8 to gather selects for a single lane race the next screen will appear. If you are using the Sprint 8 to gather selects for a multi lane race this menu option will be skipped and the operator will have to enter the lane number, and bib of the select racer. Enter lane number ( 1-8 ) for all selected runners recorded by the timer; do not press ENTER. Verify menu selections ( see Timing a Road Race ). Press 1 to continue; do not press ENTER Press 2 to return to the Main Menu to answer the question again. Press 1 to start the clock at zero; do not press Enter. Press 2 to set the clock ( see Timing a Road Race ). The Sprint 8 displays a blank clock screen and is ready to start timing the event. The event is started by pressing the START CLOCK function key, pressing the Lane 1 function key, a finish button, or with a start gun and transducer. Be sure that all select timers and the main timer are started simultaneously. ( see Appendix A for more details on simultaneous starting). When the race clock is running, select finishes can be recorded: Type in select racer's bib number ( e.g., 235 ); do not press ENTER Press the ENTER function key as the racer crosses the finish to record his/her select finish time. Select finishers are printed out in PLACE order along with the lane number and select finisher's time. All 8 lanes will be recorded as lane 1 when in the single lane select mode. Lane numbers will be recorded as 1-8 in the multi lane select mode. Road Race Finishes As the first racer crosses the finish lane, use the Sprint 8 timer to record the finisher's time, bib number and place in regular timer mode. Use the Lane 1 function key or a finish button to record the first finish time. When using the single lane mode, all lane switches will be recorded as lane 1. In multi lane mode, finish buttons for all 9 lanes will be recorded in their respective lanes. The race clock running time will continue and the last recorded finish time will be displayed. The printer will print the finisher's place and finish time and the time will be transmitted to a PC ( see Transmitting To PC ). A finish button is pressed to record every runner crossing the finish line. Reprinting a Road Race The user must turn off the Sprint 8 and select Reprint from the Road Race Menu. To continue with the race after the reprint the user must select same race. Press 1; do not press ENTER to print lane by lane. Press 2; do not press ENTER to print all times in finish order. If you print by lane you will be asked which lane to start printing from. If you print by finish order you will be asked what number to start with. Just enter the number and press ENTER. Press 1; do no press ENTER, to display the finish times. Press 2; do not press ENTER, to print and display the finish times. Note: Do not turn off the unit until the printer stops printing - times may be lost. Transmitting to a PC As with timing a track meet, the Sprint 8 can send times and runner numbers to a PC either during or after a meet. Transmitting During a Race The Sprint 8 automatically transmits all times and runner bib numbers whether or not there is a computer connected to receive the information. Times are transmitted instantly, on a real time basis, as the Sprint 8 records them. Times are also stored in the timer's memory, so they can be transmitted after the race is necessary. Transmit times and runner bib numbers to a PC during a race as follows. Prepare the PC computer to receive times ( see race software manual ). Plug a Sprint 8 serial cable into the serial port on the upper left side of the timer ( see Sprint 8 Race Timer ). Connect the timer to the RS232 serial port of a PC using the proper connecting cable. Turn on the Sprint 8 and time the road race as usual ( see Timing a Road Race ). All information is automatically transmitted to the personal computer as it is entered. Transmitting After a Race All information for a race can be transmitted to a personal computer after the race is completed even if the Sprint 8 has been turned off. Transmit information after a meet as follows. Turn the power off while moving the timer to the personal computer. Prepare the PC to receive times ( see race software manual ). Plug a Sprint 8 serial cable into the serial port of the timer. Connect the Timer to the RS232 serial port of a PC using the proper connecting cable. Press the ON/OFF function key to turn on the Sprint 8. Press 2; do not press ENTER. Press 2; do not press ENTER. Press 3; do not press ENTER if the operator wishes to reprint the previous race. NOTE: When transmitting data after a race. The Sprint 8 must start transmitting before starting the personal computer to receive, or times won't be sent. The Sprint 8 waits for the PC to send a signal before it starts to transmit. The Sprint 8 will appear to locked up until the PC sends the signal. ( see Troubleshooting ). If only a few times are being transmitted, the NOW TRANSMITTING display may be so rapid that it will seem not to appear. After another five seconds to several minutes ( depending on how many runners' times were stored ), the timer screen will return to the Main Menu. Check that all times have been received correctly by the personal computer ( see race software manual ). Turn off timer. Times for the race will remain in the Sprint 8 until the timer is re-started and the NEW RACE option is selected. Power & Printing Power System Batteries ( NiCad Only ) The Sprint 8 uses five (5) rechargeable NiCad AA Batteries, which will run for 8 to 10 hours depending on how much printing the operator does. The Sprint 8 also uses a lithium cell ( LC ) battery as a backup to prevent memory loss when changing batteries. The NiCad batteries can be changed at any time. Before a race or meet, however, it is advisable to be sure the batteries are fully recharged and replace any batteries as needed. The Sprint 8 indicates if the batteries are low in power by displaying an asterisk ( * ) in the upper left corner of the LCD during a road race. At times it may be necessary to replace batteries during a road race. The LC battery acts as a backup so that information will not be lost while changing the batteries during use. As soon as you take out the batteries the clock will turn off. The lithium is there to keep memory, and the real time clock running, not the timer. In a road race event you will be able to continue the race with the correct running time, in a track event you can continue the same meet and continue to run events in that same meet. NOTE: Do not run the Sprint 8 without the NiCad batteries in place. The timer will not function properly and damage may occur to the printer. Storage When storing the Sprint 8 for long periods of time, over 2 weeks, do not leave the NiCad batteries in place. Make sure to remove the LC also for it will run down in about 10 - 20 days. Charger The charger can be used for recharging the NiCad AA rechargeable batteries while they are in place in the Sprint 8. The Sprint 8 will reach full charge in 6 - 8 hours. Do not charge for over 18hrs. Printer and Paper The Sprint 8 has a built in thermal printer, providing the user with immediate printed results of all times, places, lanes and bib numbers. A race director does no have to wait, sometimes hours, before results are available. The printer is always ON when the Sprint 8 is turned on. The printer will do a line feed every time the Sprint 8 is turned on, if the printer does not do a line feed, check the printer for any paper jam, and check to make sure that the batteries are properly charged and installed. A "P" appears in the lower right corner of the LCD screen indicating the printer is on. If a printout is not wanted or if the Sprint 8 is out of paper, use the PRINTER ON/OFF function key to turn the printer off. NOTE: Do not print without paper, this will cause damage to the printer platen and degrade performance over time. Printer Paper The Sprint 8 uses thermal printer paper, Seiko part No. TP102-9C, similar to that used in printing calculators. One roll of paper will generally print up to 1500 lines. Other brands of thermal paper may clog the printer head and are not recommended. Store paper in a cool dry place, and leave in the original packing. The paper has a good shelf life ( 2-5 years ), if left in the original packing. Loading Paper Thermal printer paper is heat activated and functions best in a warm, dry environment. High humidity or rain can cause the paper to stick in the printer causing a paper jam. If the paper does jam be very careful in removing the jam. There are very small and sensitive parts on the printer and it can be damaged very easily. Thermal paper is coated on one side, giving it a slick, shiny appearance. This is the print side of the paper. The Sprint 8 printer is loaded as follows: Turn the Sprint 8 on using the ON/OFF function key. Slide the paper cover off. Unroll the paper past the glue and trim it straight creating a smooth edge. Tearing can cause a ragged edge that can jam while being fed into the printer. Hold the paper with the slick side down. With the slick side down, the curl of the paper will be up. The paper will dispense off the bottom of the roll. Push the paper into the slot in the printer about an inch. Paper will feed into the slot easily; if it doesn't, it is not in the correct slot. The slot is just above a shiny chrome colored metal piece. Continue gently pushing the paper in the printer slot and push the Paper Advance function key. Continue advancing the paper until it feels as though it is being pulled through the printer. When the paper is installed properly, it advances easily and the printed paper curls backwards over the top of the Sprint 8. It is a good idea to prepare extra rolls of paper in advance of a meet or race. Unroll the paper past the glue and cut it straight, the paper can then be stored, ready for use. Paper Jams As with all printers, the Sprint 8 printer may occasionally jam. Many of these jams are preventable or easily fixed. IF YOU SEE A JAM HAPPENING, TURN OFF THE PRINTER. This will prevent the printer head from being damaged. PAPER TORN OFF UNEVENLY - The most common jam is caused by having the paper tear off unevenly down in the printer. To prevent this, rip the paper off against the bottom edge from left to right in a downward motion. The printer here holds the paper more tightly in this direction, and once it starts to rip, it rips cleaner. After tearing off the paper, press PAPER ADVANCE to clear the lip of the printer. PAPER IN BACKWARDS - It is sometimes difficult to tell the slick, print side of the paper form the other side. The print side, however, is normally on the outside of the paper roll. Troubleshooting Problem Cause Solution Sprint 8 won't turn on Using wrong ON/OFF Key Use the ON/OFF Not the PRINTER ON/OFF function key. Not enough pressure applied Try again but to key. harder Sprint 8 won't turn off Using wrong ON/OFF Key Use the ON/OFF Not the PRINTER ON/OFF function key. Not enough pressure applied Try again but to key. harder LCD displays black Incomplete processor reset Turn timer off, boxes wait 3 seconds and turn timer back on. Low battery charge Recharge battery Odd character on LCD Low or bad batteries Replace batteries display or no display Display fades during Low charge Turn off printer race. to preserve power charge as soon as possible to maintain memory. Odd character or Low charge Recharge battery incomplete characters Bad thermal printer Return for Service Paper Jam Moist/wet paper Replace paper Wrong paper Use Seiko part# TP102-9C Paper loaded improperly Tear off exposed paper, remove paper roll and reload. Not printing Paper loaded backwards Reload paper Bad print head Return for service Prints odd characters Low power recharge battery Keypad not working Not enough pressure applied Press harder Stuck key on keypad Dislodge key Not transmitting Plugged into wrong Serial port Switch serial ports on PC Plugged into wrong port on Plug the serial Sprint 8 cable into upper left jack on the Sprint 8. Plugged into correct port Another device is using that same serial port. Change to another one or disable that device. Connector not plugged in Check that plugs securely are connected securely. PC port failure Try another PC Cable Failure Return for service Not accepting a charge Bad batteries Replace batteries Charger failure Replace charger Double finishes Over zealous finish button Let someone else operator record finishes Bad finish button Replace button No finishes Operator failed to register Let someone else record finishes Bad finish button Replace button Clock does no start Operator failed to start clock Let someone else start the clock. Bad finish button Replace button Improper or no lane Improper lane button Plug in securely finishes connection Finish button failure Replace button Improper operation of finish Let someone else button. record finishes. Transducer Guidelines 1 Sensor, This is where the starting gun's sound is received. Maker sure that this is as close as possible to the gun as possible. 2 Strap, Use this to attach the Transducer to the Wrist of the person starting the race. 3 Battery Door, Remove this door to get to the 9v battery. 5 Power light, This is used to tell the operator that the Transducer is in operation. 6 Sensitivity Adjustment, Use this to set the Transducer for optimum performance. 7 Connector, The cable that runs from the Sprint 8 timer to the Transducer is plugged in here. The Transducer will activate as soon as the cable is plugged into this connector. To Set Up The Transducer Plug the cable into the Transducer. Without connecting the cable to the Sprint 8, make sure the red power indicator light on the transducer is on (5). If you have the Transducer plugged into the Sprint 8 when you turn the Transducer ON or OFF you will get a start. This is very equipment is very sensitive to sound. Before the race the operator will want to test the Transducer and make sure that the battery is good and that with a loud noise the Transducer will start the Sprint 8. To test the Transducer plug the cable into the Sprint 8 then into the transducer, clap your hands above the sensor (1). This will cause a signal to be sent to the Sprint 8 to start the clock running. If you don't get a start adjust the sensitivity with adjustment (6). You don't want to make it so sensitive that it starts the timer when you talk. Do this by turning the Sensitivity Adjustment (), clockwise (more sensitive) or counter - clockwise (less sensitive). This adjustment will allow you to compensate for the noise that is in the background environment. Just before the race starts plug the cable into the Sprint 8 The Transducer is now set up. You are ready to start the race. To Start A Race Connect the cable to the Sprint 8 timer. To do this 2 cables must be connected to Lane 1 on the sprint 8, ( the finish button and the cable going to the Transducer ), to do this use the DUPLEX adapter. ( The DUPLEX adapter is included with the purchase of the Transducer ). Check the battery before each race to ensure reliability. Strap the Transducer around your wrist, making sure that the SENSOR is as close to the gun as possible. Turn the Transducer ON, and then connect the cable to the DUPLEX adapter. Now the race can be started by firing the starter's pistol. Once the race has started be sure to turn the Transducer OFF. That's all there is to it. Appendix A Simultaneous Starting Purchase a regular four wire phone splitter. Insert the splitter into the main timer. From that splitter you can plug in the Start Switch or a Transducer. Plug a second phone extension cord into the splitter and the other end into Timer number 2. Once the race has started you can disconnect the second timer and plug in a regular start switch. Appendix B TimeTech TIMER TRANSMISSION Technical Information Road Race The TimeTech Sprint 8 stores and transmits both times and bibs. All data is stored in a Packed BCD ( Binary Coded Decimal ). The numeral re packed into each byte. To speed up transmission and to take better advantage of timer storage space. Transmission is at 9600 Baud, No Parity, 8 Data bits, 2 Stop Bits. Data is transmitted in 2 modes: 1) During the race, as each time is recorded 2) After the race, in a steady stream For testing, you may want to begin by trying to receive in the first mode because things are happening slower. Here is a description of a program written for testing in this mode. For an actual race, you can use either mode, depending on whether or not you move your computer to the race site. Test Program 1. Initialize the SIO to configurations noted above 2. Set up a loop to continually pool the SIO for data received. When data is received, convert that byte from BCD to ASCII and display it. 3. That's all there is to it. MODE 1: In this mode, because the arrival of data is unpredictable, we set up the SIO to generate an interrupt when data is received. In the interrupt service routine, we simply store the byte received in an array, increment the array index, and check to see if any more bytes have come in while servicing the first one. In the main part of the program, we check for a whole time ( 5 bytes ) having been received. When a whole time has come in, we convert it, store it to disk and display it. You can receive one finish at a time, store it in the buffer, then convert it and display it, so you have a chance to see what's going on immediately. In mode 1, serial data is transmitted as soon as a time is recorded, with no interchange whatsoever. If you computer is connected, it will catch the data. No initial byte is sent to the timer. Mode 2: To begin transmission in mode 2, the computer must send a byte containing a HEX 01 to the timer. The timer receives the data at 9600 baud, No Parity, 8 Data bits, with 1 Stop Bit. As soon as the timer receives the HEX 01 it begins transmitting. No interrupt routines are needed in this mode. Just program the computer to continually receive serial data until the EOF is reached. In both real modes, transmission is in a steady stream, which leaves no time on the receiving end for anything more than storing in memory the data received. Conversion and storage to disk must take place after the transmission is done. In mode 1, there will be pauses that naturally occur between finishes. Conversion Basic A time of 24 seconds is transmitted in Packed BCD as one byte with a value of 24 HEX or 36 DEC. To convert to ASCII, divide by 16. The result gives you the first numeral and the remainder the second numeral. For example, 36/16 =2 remainder 4. Multiply the first numeral by 10 and add the remainder : 2X10=20+4=24 Each byte needs to be converted in the same manner. Data Format Times are sent as a 5-byte string. Bibs are sent as 3 or 4 byte strings (3 for single lane, 4 for multi-lane ). In order to differentiate between the two, the first byte of each time or bib string is a code prefix. The 5 bytes sent for each time are Code, HH, MM, SS, TH. HH = Hours MM = Minutes SS = Seconds TH = Tenths and hundredths of a second The first table show the codes sent in a single lane race. Prefix codes - single lane race CODE CODE # Bytes ( HEX ) ( DECIMAL ) SENT Start time (s) A0 160 5 Finish Times A1 161 5 Bib Numbers C0 192 3 END OF FILE 0D 13 1 Sample Transmission In HEX: A0 00 00 00 00 A1 00 28 12 39 C0 01 23 A1 00 28 13 99 C0 01 57 0D AFTER CONVERSION Start time : 00:00:00.00 Finish time : 00:28:12.39 Bib # : 123 Finish Time : 00:28:13.99 Bib # : 157 EOF The second example shows the format for a multi lane race. In this case, the prefix codes also carry a lane number. Prefix Codes Multi lane Race CODE CODE #BYTES ( HEX ) ( DECIMAL ) SENT START TIME (S) A0 160 5 FINISH TIMES A1-A8 161-168 5 SELECT TIMES B1-B8 177-184 5 SELECT BIBS C1-C8 193-200 4 END OF FILE 0D 13 1 Multi lane bib is one byte longer than single to allow for a 5 character bib number ( max. 99999). Single lane allows up to 9999. Sample Transmission ( multi lane race with 2 wave starts ) A0 00 00 00 00 A0 00 10 03 23 A1 00 28 12 39 A3 00 28 13 67 B5 00 28 14 23 A2 00 28 16 01 C5 00 16 80 OD After Conversion Start time : 00:00:00.00 Start time : 00:10:03.23 Finish Time : 00:28:12.39 Lane 1 Finish Time : 00:28:13.67 Lane 3 Select Time : 00:28:14.23 Lane 5 Finish Time : 00:28:16.01 Lane 2 Select Bib : 00168 Lane 5 EOF Select times and bibs always occur in pairs, with matching lane numbers. The time will be first. Track Data is transmitted over a serial cable to your RS232 port. Transmission is at 9600 Baud, No Parity, 8 Data bits, 2 Stop bits. Data is transmitted in two modes: 1) During the race, as each time is recorded 2) After the race, in a steady stream Data is transmitted as a code followed by a specific number of ASCII bytes, described as follows: Data Types New Event & Distance Code: A0H (160) or AFH (175) Followed by: 6 bytes Sample: A0 30 30 35 30 30 30 Translation: New Event 500 meters Necessary Finish Time & Lane Codes: A1H-A8H (161-168) (1 to 8 designates lane) Followed by: 8 bytes Sample: A1 30 30 30 31 38 36 32 38 Translation: Lane 1 00:01:86.28 Bib Number ( non-lane events ) Code: C0H (192) Followed by: 4 bytes Sample: C0 30 31 32 35 Translation: Bib # 125 Optional: Bib Number ( lane events ) Code: C1H-C8H (193-200) Followed by: 4 bytes Sample: C3 30 30 37 31 Translation: Lane 3 bib # 71 Optional: New Lap Code: B0H (176) Followed by: Sample BO Translation: New lap starts here Optional: Invalid Finish Code: B1H (177) Followed by: 2 bytes Sample: B1 30 34 Translation: Invalid finish 4 ( do not count the fourth finish in this event ). Optional: End of Transmission Code: 0DH (13) Followed by: Translated: End of Transmission Necessary: Sample transmission in Hex ( the /'s are not transmitted - they are just to help you read this ) A0 30 30 35 30 30 30 / A3 30 30 30 32 33 36 32 39 / A2 30 30 30 32 33 39 32 31 / A1 20 20 20 33 21 24 25 29 / B0 / A3 30 30 30 35 31 39 30 36 / A2 20 20 20 25 25 23 31 38 / A1 30 30 30 36 32 37 31 39 / A0 30 30 32 30 30 / C1 30 31 35 35 / C2 30 31 37 32 / C3 30 30 38 39 / A2 30 30 30 30 35 36 30 31 / A1 30 30 30 30 35 38 34 37 / A2 30 30 30 36 38 35 39 / A3 30 30 30 30 35 39 32 31 / B1 30 33 / A0 30 31 35 30 30 30 / A5 30 30 30 35 34 37 38 39 / A2 30 30 30 36 32 31 36 38 / A3 30 30 30 36 32 33 39 39 / C0 30 35 30 31 / C0 30 32 32 37 25 / C0 30 32 34 31 / 0D Translation of Sample Transmission Even 500 00:02:36.29 Button 3 00:02:39.21 Button 2 00:03:14.59 Button 1 new lap 00:05:19.06 Button 3 00:05:52.18 Button 2 00:06:27.19 Button 1 Event 200 Lane 1 bib 155 Lane 2 bib 172 Lane 3 bib 89 00:00:56.01 lane 2 00:00:58.47 lane 1 00:00:58.47 lane 2 * 00:00:59.21 lane 3 Invalid finish 3 * Event 1500 00:05:47.89 button 5 00:06:21.68 button 2 00:06:23.99 button 3 bib 501 bib 275 bib 241 In a non- lane event, bib numbers will always follow the finish times. In a lane event, bib numbers may be entered at any time, so they may precede finishes, be interspersed with finish, or follow finishes. In event 2, the third time entered was a mistake, and should be disregarded ( example of an invalid finish ). Appendix C Serial Cable Connections Sprint 8 "96" to IBM Compatible Serial Cable Timer Signal Phone Connector 9pinFemale 25pinMale REC 2 3 2 XMIT 3 2 3 GND 4 5 7 7* 4* 8* 5* *Pin's 7 and 8 on the 9pin Female are jumpered together and pin 4 and 5 are jumperd together on the 25 pin Male connector. Appendix D Sales & Service To obtain service from TimeTech on your Sprint 8 timer please do the following: Identify the problem you are having. Pack your Sprint 8 carefully. Include a note stating the problem, your name and shipping address, your phone number. If you need your timer by a certain date please include that date. Ship the timer to the below address. Insure the timer for at least $500 no matter who you ship by, US Mail, Fed Ex or UPS. Call TimeTech (541 388-4890) ask for the service department if you have any questions. Enclose with the timer a return address, phone number, contact name, problem you are having. If you are a School or Government body please include a purchase order. This will allow TimeTech to process the repair quickly. TimeTech will call when the repair is done to confirm the shipping address and arrange for payment. Shipping Address: Mailing Address: UPS or Fed Ex US Mail Repairs TimeTech TimeTech 235 South East Yew PO BOX 9190 Bend, OR 97702 Bend, OR 97708 Checklist Return Address Contact Name Day-time Phone # Problem NOTE: It will speed up the process of repair if you have a Purchase Order number. If you need to order: Call TimeTech at ( 800-234-7950 ) Please have your customer #. This will be located on a previous packing slip if you have ordered before. Have your day-time phone number, and address ready. A description of the part you are ordering. i.e. THERMAL PAPER for the Sprint 8. TimeTech Sprint 8 v9.xx www.timetechusa.com timetech@empnet.com Created on 06/11/96 2:36 PM